Hiển thị các bài đăng có nhãn ios. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn ios. Hiển thị tất cả bài đăng

Thứ Sáu, 3 tháng 2, 2012

Happy Island on iPhone and iPad is now free (finally)

Happy Island on iPhone
When CrowdStar first introduced the Happy Island app for iOS 4 devices in July, it cost $.99, which is weird for a social game that's free to play online. Finally the company has decided to make the app, developed by Sibblingz, free in the Apple App Store.

The Happy Island app, which allows you to access and interact with your Facebook islands much like FarmVille for iPhone, allows players to visit their friend's islands as well as collect profits from their attractions and customize their islands. The app was recently updated on Oct. 11 to improve stability and fix bugs, so hopefully the game is ready for the onslaught of downloads it's most likely to suffer very shortly.

Thứ Ba, 10 tháng 1, 2012

Monster Galaxy makes iPhones even more addictive at no charge

At this rate, we may as well just graft iPhones to our arms ... or make iWatches (©®™). Gaia Online has released Monster Galaxy, its hit Pokemon-style Facebook game with over 9 million monthly players, to iOS devices, Inside Social Games reports. However, the game is a standalone version of what you'll find on Facebook, meaning there is no connection to your Facebook friends in this version.

The game is much similar to its popular Facebook counterpart in that players become Moga Tamers--the Mogas being the 137 monsters you must capture on a linear journey. The game, officially titled "Monster Galaxy: The Zodiac Islands," relies heavily on the astrological theme with many of its monsters and much of its art reflecting the Zodiac. Players navigate several islands, finding wild Moga to capture and plenty of other Moga Tamers to do battle with.

Speaking of which, combat in Monster Galaxy is a turn-based affair, much like its primary source of inspiration, but rewards players for good timing as well as matching up Zodiac types correctly. (Just like in Pokemon, certain Mogas are more powerful or weaker against other types.)

Monster Galaxy: The Zodiac Islands
Unlike Pokemon and more like Facebook games, Monster Galaxy limits how much players can do in a given sitting, as each step the player takes between battles consumes Energy. Yes, the Facebook gaming staple has encroached upon iPhone games, and this is far from the first. Of course, you can buy more Energy and other items for the green stuff. Hey, the game is free, and looks to be the only Pokemon-like fix you'll ever get on your iPhone. Is that enough convincing for ya?

Google+ Games hit the iPad, thanks to iSwifter update

If you're willing to pay to play a free Facebook game on your iPad, then enjoy the ability to pay to play free Google+ Games, too. VentureBeat reports that iSwifter, the nifty iPad app that allows users to play Flash-based Facebook games on the device, just opened itself up to the growing stable of games on Google+ in update 4.1.

Available for free in the App Store (though, the app itself charges a subscription fee), the update essentially allows players to access the Google+ games in a mock browser that streams the information from the Flash-based games. This is, of course, because iOS devices are notorious for their lack of Flash support.

"The iSwifter platform's "instant-on" streaming capability makes it pretty quick and easy to add new games," iSwifter founder Rajat Ali told VentureBeat. And we're gonna go off on a limb and say that Ali's words mean this is just the beginning for iSwifter.

Crime City in iSwifter for iPad
Well, until Project Spartan, the rumored not-so-secret effort to bring a full-featured, game and app-rich Facebook to mobile browsers, releases. But considering the app has garnered over 500,000 paying players since its release, we're sure iSwifter has some tricks up its sleeves to maintain relevant as the industry shifts.

Thứ Năm, 22 tháng 12, 2011

Puppy lovers unite as OMGPop pulls in $20k daily from Puppy World

That's a heck of a lot of doggy biscuits... Released in late July, OMGPop's Puppy World on iPhone / iPod Touch has been downloaded over one million times, and currently sits at #54 on the iTunes Top Free Apps chart. While not one of the most social-heavy games on the App Store (although the app claims you can share puppies with your Facebook friends), that doesn't mean it's not a profitable setup. In fact, players are apparently so in love with puppies that they're paying $20,000 per day on the game's virtual goods.

As reported by TechCrunch, OMGPop's CEO Dan Porter has offered some stats about the game's progress so far (unfortunately, there's no infographic to go with them - we love infographics). Of the game's 1 million downloads, a quarter of those have resulted in daily active users returning to the game. What's more, when taking all users into account, each user spends an average of eight cents per day on virtual goods that are available within the Puppy World app (players can purchase premium decorations, or can even buy their way out of quests with premium currency). While it wasn't revealed in exact detail, Puppy World has many players that spend sometimes more than $50 on premium currency packages, with all spending adding up to over $20,000 a day.

To bring in those users, Porter claims that 20 percent of users are downloading the game based on adds they've seen on OMGPop's website and on Facebook app pages, while viral sharing and exposure on the iTunes app charts accounts for a larger portion: 60%. The final 20% is comprised of users that responded to paid advertising. Do the math, and Porter states that "For every user we pay to acquire we are seeing 6 more users for free." That's pretty impressive, all things considered.

Of course, many would argue that in the world of social and mobile games, success is found over the course of a marathon, and not a sprint. Sure, OMGPop may have a hit on their hands now, but how long will it last? Porter admits that the game isn't without flaws, especially when playing on older iPhones. "If we had to do it all over again, we would have only supported iPhone 4," he says. He attributes many of the app's one-star reviews to the app crashing on older phones.

With such simplistic gameplay as waiting for puppies to grow before giving them over to happy children, mixed with some light animal care-taking tasks, could Puppy World even have enough content to sustain a port to Facebook? I know I'd be interested in these adorable puppies making the switch, and with profits like these just on the iPhone, we're excited to learn if that becomes OMGPop's next logical step. We'll make sure to let you know if it is.

Have you tried Puppy World on iPhone? Would you like to see Puppy World make the switch to Facebook, or do you think the gameplay is more suited to a mobile experience / audience? Have you spent any money in free-to-play mobile games?